Tuesday, 10 August 2010


Finally. I was trying to model a good-enough looking female head for weeks now and failed many times. I started this model with a really tough looking female concept, but somehow (since I still don't really know what I'm doing when it comes to pushing and pulling vertices) she ended up looking pretty soft and gentle. Which means I'm making her a priest of some sort. In fact I couldn't really model proper hair so I added cape instead...Well, anyway, I like the model so far, even though it's still missing the hands :-).

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